The exhibition at the Ramat Gan Museum features works by contemporary Israeli artists who explore the boundaries of creativity through play. The exhibition is divided into three sections, each exploring a different aspect of play and its impact on culture and identity.
The exhibition features contemporary Israeli artists who test the boundaries of creativity in a playful manner. Some engage directly in play with the aim of creating their own worlds; others refer to childhood games or ordinary games as reflections of local or universal and temporary culture.
The exhibition is divided into three chapters, which are spread across the three floors of the museum: the first chapter, “Primitive Games,” presents play and playfulness as the foundations of culture, elements born from nature, emerging and formed from its components and expressed in works with childish, naive and pagan motifs.
The second chapter, dedicated to “real games,” aims to reflect on the collective memory inherent in familiar games from the Israeli playroom: board games, yard games, games of imagination, as well as interactive computer games. In addition, it examines how artists use the element of play to critique Israeli reality and reflect various aspects of their multicultural Israeli identity. The third chapter of the exhibition, “Play and Dream,” is devoted to the relationship between playfulness and dreams or daydreaming and the blurring of the boundaries between them. It examines the dream as a fantastic play space and the world of playfulness as a space where it is allowed and possible to dream, fantasize and create, and at the same time reveals the dark side of playfulness, where innocence cracks. The works on this floor will be exhibited in the “salon” space, where special events and meetings will be held during the exhibition. The idea of “Living Room in the Museum” is part of an ongoing curatorial process at the Ramat Gan Museum of Israeli Art, which seeks to make the museum space cozy and inviting, and also aims to expand the boundaries of the museum and raise questions about its vision and goals.
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